
Freakshow
A downloadable game for Windows
Gloria's Glorious Circus welcomes you! Take a look at our newest Freak Exhibit where you can meet the 8-Legged-Wonder! Get your tickets and be prepared to witness a lifetime performance!
Refunds will not be accepted.
Description
Freakshow is a survival horror game set in 1956 where you play as Vincent, a journalist who is investigating a number of disappearances in and around a local circus. The investigations lead him to the fairgrounds where he tries to gather more insight towards what might be going on in this place.
Just when he thinks he's about to get to the bottom of this case, he ends up in a strange looking operation room. It is now up to you to find a way out while keeping yourself safe from the strange figures lurking outside.
Gather the flyers and let the Fortune Teller show you the path.
Controls

| Status | Released |
| Platforms | Windows |
| Rating | Rated 4.6 out of 5 stars (5 total ratings) |
| Authors | Caramel, Wouter-D, xProMusje, DAEGeroGoertz, Natalia Grytczuk, kartikv |
| Genre | Survival |
| Tags | 3D, circus, First-Person, Horror, Narrative, Short, Singleplayer, Unreal Engine |
| Content | No generative AI was used |
Download
Install instructions
Some of the assets take a while to load in the current build, if they don't show up after the level loads in please restart the game.






Comments
Log in with itch.io to leave a comment.
TLDR: Very solid 20 minute game with a disturbing creature design and a very well done environment. Presentation is great but gameplay can at times feel a bit slow but not enough to affect enjoyment too much.
The AI on The Director is at times a little dense given I can flash her from behind with no consequences. I do feel this would be a bit more tense if Nina could move faster and you had more sprint available as the chases feel a little stop-start and awkward at times. Outside of those and the loading bug mentioned in the install instructions I don't have any issues gameplay wise.
SPOILERS AHEAD
What captures me with this game is the story, as it leaves me with so many questions and I really want to know what happens after the credits. My headcanon is the protagonist died shortly after due to whatever was done to him and their severe reaction to light but manages to break the story before that happens. I do find myself asking a handful of logistical questions though. One example is why the protagonist wasn't strapped down at the beginning and why was the key just on the side. But these are just minor nit-picks and definitely doesn't outweigh the positives here!
See the first 5 minutes of gameplay:
creepy